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  Mods / Mutators  
Filename WeaponStuff v3
Filesize 35Kb
56K ~7 Seconds, 512K < 1 Second, 1024K < 1 Second
Author [-will-] (View All Files By [-will-])
Date Added Friday, September 10th 2004
Downloads 1962
Average User Rating
Description This version of WeaponStuff is pretty much a direct port of the previous
# version, though with an extra couple of sliders, and hopefully with
# further increased performance.
#
# WeaponStuff allows you to change many properties of weapons, including, but
# not limited to FireRates, Damage, Momentum, Projectile Speed, and
# Projectile Lifetime. There is also the ability to allow the weapon to use the
# firemode of a different weapon, letting you shoot shock balls from your
# rocket launcher, say. You can also swap out weapons for other weapons on a
# map, replacing a bio rifle with a redeemer, for example. You can also change
# ammo amounts, for the weapon and it's ammo boxes. As well as this you can
# also specify how many projectiles a gun should shoot out at once...
#
# However, due to all weapons being different, compatability with the firemode
# swapping is not guaranteed. Some weapons are more linked to their firemodes
# than others, so some just will not work. There are plenty that do, though.
#
# Weapons will only show up in the menu if they are declared in their .int
# files by the mod author.
#
# There is also a rather neat in-game GUI to allow you to change weapon
# settings while in the middle of a match. The command to open this is:
#     Mutate WeaponStuff Config
#
# If you are trying this on a network game, remember you must be logged in
# as an admin, and also the mutator must be put into the ServerPackages lines
# of the server (more on that later).

  Reviews  
Izual_Zephyr  Review Made on Mar 21st 2011, 10:19pm

I had a WAY better version of weaponstuff that worked much better(version 1) cuz this one doesn't have compatibility with enhanced weapons 2, dude, ive had hundreds of great moments with enhanced weapons 2, and now something messed up, i was deleting a bunch of stuff i dont use, and now my old weaponstuff doesn't work, well, it does, its just that it doesnt save the replacement settings, so i got this, and it have no enhanced weapon compatibility, so for the mean time, while u HOPEFULLY fix this problem, ima just try to help myself to a little skaarj-fest...
   
Vani  Review Made on Jul 9th 2010, 08:26pm

Supposed to be a good mod, doesn't work with all weapons (like ballistics)
   
Axon5471  Review Made on May 4th 2010, 02:44am

i absolutely love this mut. only thing im missing from it is the ability to mod BW Weps and Arkon Weps. if anyone knows how to mod these with WeaponStuff
   
Lemeza99  Review Made on Dec 2nd 2008, 08:20pm

I would of given higher but after using it, the default setting on it for the mini gun firing rate isn't rate and even when not using the weapon stuff mutator, ALL WEAPONS HAVE 35 AMMO! PLEASE SOMEBODY HELP ME! UT is unplayable with only 35 ammo on every weapon(think mini-gun)
   
carachoo  Review Made on Jun 27th 2008, 08:40pm

awesome mod
   
brandur1  Review Made on Mar 26th 2007, 08:42pm

This is top-notch yet i have detected a flaw that i cannot fix. I can fully edit the normal weapons and weapons included in the Arkon weapons pack but no other (though i can use the options from the other mods, like giving a sniper rifle pepperbot rockets seen in the WoE mod) Any advise on how to fix this?
   
anjos  Review Made on Apr 13th 2006, 11:44pm

This is good stuff, it adds more choice to Unreal and you can fix those little things that bother you. Keep making more stuff mods please.
   
RF_PLAYER987  Review Made on Mar 26th 2005, 06:05am

Very sweet mod. I love it. You should make another one.
   
Ryu Matsuki  Review Made on Mar 26th 2005, 02:45am

I liked this mod in the fact it allowed the player to make custom changes to the weapon, but i had wondered, what if certain weapons can only be used by certain characters? Like add Xan\\\'s insta-gib shock rifle, or Malcolm's assault rifles to give them, (the characters) thier own feel? Just my personal opinion.
   
missilemaster2  Review Made on Sep 11th 2004, 05:12pm

I'm a sort of UT hacker, so in the old UT I could activate any of these things in-game. It's great fun-try setting the speed on something to 0 and its lifetime infinite-a hover-mine gun! Change the weapons any way you want!!!
   
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