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  UT: Goldeneye/Perfect Dark within Unreal Tournament 2004 CDC  
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 - DM-Temple
 - DM-Temple

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Team Details
Evofragment is currently working alone on this project.

Project Name
 - UT: Goldeneye/Perfect Dark
Project Type
 - Map/Level Design
Project Owner
 - Evofragment
Project Page Views
 - 2138
Creation Date
 - 8th Jul 2007
Project Description
Recreating the classics! Goldeneye and Perfect Dark maps for use in UT 2004.
  Sunday 8th July 2007  
Oops. Posted 4:54am 8th Jul 2007 by Evofragment
I reuploaded the map because the link wasn't working, and now they both work... So yeah, my bad. They're the same so it doesn't matter which one you download. I'd delete the extra one, but I don't know how.
DM-Temple, basic layout completed! Posted 2:30am 8th Jul 2007 by Evofragment
This is the first level I've ever created, woot! It's not done, but the basic structure is finished, and I wanted to see what everyone thinks so far. I just turned on Perfect Dark, and tried to get the same layout on here. I didn't measure anything, so it may be disproportionate. It's certainly bigger, due to the fact that the runspeed in UT is faster, and you can jump, so keeping the same size would seem too claustrophobic in my opinion. Anyway, please tell me what you think!

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